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 Portal

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P-diddy
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PostSubject: Portal   Sun Nov 25, 2007 2:10 am

A game of Complete mind destruction... i'm pretty sure playing this game will make you so frustrated you'll beat your head against the mouse until you win. It's perfect.



A puzzle/action fps game where your a sort of lab rat in testing some new device. The device is simple but the outcome can be amazing. You simply shoot at a wall or floor and open a gateway(portal), and then shoot somewhere else and make another gateway to the other gateway. so it's like teleporting.. as soon as you step through one portal, you come out of where the other portal is.. This way you can use the laws of physics to help defeat the laws of physics.. i like using this picture..


jumping down into the portal, gives you the momentum (with the help of gravity), that when you come out of the portal you have enough inertia to basically, defeat gravity and go up the next step.

I'm pysched for this game.. Brian might have gotten it for me while he was in kansas but who knows if he did or not. It comes with the orange box. but you can buy it seperately from some program you have to have and download it for 20 bucks..

there is currently a flash version of the game that is 2d, it's a really fun and frustrating game.. Which promises that the real portal will probably twice that (both twice as fun and twice as frustrating)... sometimes in the flash game you just had to stare at the level until you figured out what would work.. and because you had a 3rd person omniscient veiw of the level it was easy most of the time. but with the real Portal it may prove more difficult in levels where you can't see the big picture..

Edit: Some of the goals of the levels you travel through are mostly getting to the exit. In which you need to avoid robots that when you are in front of they shoot at you, get energy orbs to the collector thingies that might open a door or something, using weighted boxes that are the same as your body weight so they keep down buttons that may open entrances or trigger energy orbs to come out.

Also, none of the game levels are timed i don't think.. although you might have to get your timing right when performing the tasks you have to.


edit x 2: i also just read that a guy beat it in 2 and a half hours? and he wasn't like a genius or anything.. so apparently the games really short... but the person that wrote that reveiw also said "I admit, 2 hours to complete a game is a little slim, but for those of you who read my argument in an earlier post will know, I feel that a game is justified in its short length by the fact that each and every moment of gameplay adds to the overall story. AND THIS GAME DOES IT!" and he goes on telling how the story is great and how you really get pulled into the game..which is always good!

Random Pictures might help you understand how the game works:
just click the spoiler to look at them, for those who don't understand what spoilers are
Spoiler:
 

_________________
Lost in solipsism
he then slowly pulls a lever
which sets off a mechanism
which does nothing whatsoever
but the nothing that it does
negates the everything we know
because it's screaming "Just because!"
because it's neither friend or foe
and so we label it a menace
or a grandiose work of art.
From its finale to its genesis
we slowly pull it all apart.
That's the beauty of it--
It doesn't do anything.
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Bleu
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PostSubject: Re: Portal   Sun Nov 25, 2007 6:28 pm

yeah portal is sweet!... Except i havent played it yet. But yeah PJ i got you a copy. And yeah I'm typing this from an iPod touch in best buy right now!!!

_________________


"All the world's a stage
And all the men and women merely players;
They have their exits and their entrances,
And one man in his time plays many parts."

- William Shakespeare's "As You Like It"
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P-diddy
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PostSubject: Re: Portal   Mon May 19, 2008 10:11 pm

Portal was amazing, i'm sure we can all agree. I like how the game entered a new area by presenting no real live enemies, but having it still be action. I loved everything about the game, especially how well thought through the whole game is. I'm sure they spent a long time planning it out, and i hope they do with portal 2, too. I'm really excited for it

_________________
Lost in solipsism
he then slowly pulls a lever
which sets off a mechanism
which does nothing whatsoever
but the nothing that it does
negates the everything we know
because it's screaming "Just because!"
because it's neither friend or foe
and so we label it a menace
or a grandiose work of art.
From its finale to its genesis
we slowly pull it all apart.
That's the beauty of it--
It doesn't do anything.
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View user profile http://basement-studios.net
 

Portal

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